residency
2010 Artist Residency Program
Minneapolis Art on Wheels
2010 Artist Residency Program
Press Release
26 April, 2010
For Immediate Release
Minneapolis Art on Wheels (MAW) is pleased to announce the winning artists for the 2010 MAW Artist Residency Program (ARP). During the three residency periods beginning on April 19th and ending on June 6th, 2010, twelve artists will work with MAW to realize their proposed projects. Please find artist biographies and project descriptions below.
Getting Involved
Each resident or collaborative group will exhibit their final project at the end of their residency. Additionally, there will be opportunities for meals shared with artists, and a weekly public workshop session on Wednesday night at the West Bank Social Center. Please see the MAW calendar for more up-to-date details:
http://minneapolisartonwheels.org/content/calendar
Please contact residency@minneapolisartonwheels.org for more information.
What is Minneapolis Art on Wheels?
Minneapolis Art on Wheels (MAW) is an artist collective dedicated to activating public spaces with large-scale projections of sound and video. MAW develops software, hardware and methodologies for participatory urban projection and helps artists and community organizations utilize these instruments to creatively claim and transform public spaces. MAW disseminates these instruments and works with artists interested in technology to promote mobile public projection. MAW aims to connect patrons with artists and artists with communities through commissioning programs. Commissioning programs are tailored to the needs of a specific event and include performances on-demand, training of artist with a mission and collaborative development of public performance events sought by community organizations.
MAW is directed by Ali Momeni with fiscal sponsorship from the Minnesota Futures Grant, Office of International Programs, College of Liberal Arts Office of Information Technologies, the Department of Art and the Collaborative Arts Program at at the University of Minnesota, Twin Cities.
Artists in Residence
Group 1 (19 April - May 9th)
Mateusz Herczka and Pär Frid

Project: "A Walk in the Park"
Recent experiments show how to induce an out of body experience (OOBE) by utilizing current prosumer video technology, touch, and recent knowledge about the neurology of self-perception. Science has demonstrated how to create OOBEs, and shifted the OOBE away from the spiritual domain. Meanwhile, another out of body viewangle is now disseminated in popular culture in third person shooter video games such as Tomb Raider and Grand Theft Auto. This project explores the performative and narrative potential of these two OOBE genres by intermixing them. In short, A Walk in the Park brings the out of body experience to the street.
Bio
Mateusz Herczka is an artist whose work evolve into labs or proposals, increasingly provoking the question “is it art or science”. This is a good question. He is curious about bioscience, artificial intelligence, hobbyist nerd culture, anomalies of human existence and perception, fish and artefacts from aquaculture. His works appear internationally in artspaces and museums as well as new media contexts, and he received a distinction award at Ars Electronica 2005. He also collaborates as dramaturg in dance projects with some of Swedens main choreographers (Örjan Andersson, Cristina Caprioli and others), designing and exploring new systems for generating movement.
Pär Frid works in intersectional areas between sound, temporality and space using different media. Pärs works often emerge from questions and ponderings inspired by architecture, mathematics, optical and sounding phenomena’s, human existence and mind. Recently his interest has been drawn to sophisticated networks of spectral tracking of acoustic signals deriving from endangered languages and ecosystems. Pär Frids musical compositions have been by musicians and constellations such as KammarensembleN in Stockholm, Nieuw Ensemble Amsterdam, Norway Radio Orchestra, Musica Vitae Chamber Orchestra, Stockholm New Chamber Orchestra, the violinist Hae Sun Kang (Ensemble Intercontemporain), the virtuosic double bass player Barry Guy and many more.
Web
Bart Buch and Kyle Loven


Project: "Shadows with No Capital"
"Shadows with No Capital" is a multiple-evening shadow projection piece that employs the cast of characters of traditional Turkish shadow theatre and places them in new territory, modern day Minneapolis. Visual language, shadow puppetry, objects and music combine in this outdoor performance.
Bio
Bart Buch is a puppeteer, poet and teaching artist who lives in South Minneapolis. He has worked with In The Heart of the Beast Puppet and Mask Theatre for 12 years as a puppeteer, teacher, puppet designer, and is currently Education Co-Director. He also has been creating his own independent poetry-puppetry performances for 12 years. Bart recently performed his original show Ode to Walt Whitman at HERE Arts Center in New York City and will be performing a works-in-progress version of his new show, Nature Boy, in June at the International Children's Festival in St. Paul.
Kyle Loven is a recent transplant to Seattle after being a Minneapolis-based artist for three years. His image-driven work combines puppetry, projections, objects and other art forms with live actors. In addition to his original creations (my dear Lewis, B), he has worked most extensively with Open Eye Figure Theatre but has also performed with Theatre de la Jeune Lune and the Children's Theatre Company. He is the recipient of a 2009 Seed Grant from the Jim Henson Foundation.
Web
Shanai Matteson and Colin Kloecker of Works Progress

Project: "Movement Museum"
Movement, like verbal language, is a fundamental means of human expression. Through movement we make and remake the world around us. The individualized movements that make up our work, dance or communication remain largely unexplored, though these actions are building blocks that can be combined to claim and transform physical and social landscapes. With this project, we hope to create a transportable means to collect, research, preserve and display individual movements in a participatory public context.
Bio
Colin Kloecker and Shanai Matteson live and work together in Minneapolis, Minnesota, where they create exhibits, programs, and experiences that connect people to ideas.
Much of their work happens through Works Progress, a multi-disciplinary experience design collective they co-founded in 2009 with a small group of talented people.
They also work with cultural institutions on a range of creative projects that focus on social and cultural sustainability.
Web
Group 2 (May 3rd - May 23rd)
Jared Nielsen

Project: "Charged Objects "
CHARGED OBJECTS are articles, bodies, bulks, commodities, debris, detritus, dreck, dregs, dross, doodads, doohickeys, entities, excess, facts, gadgets, garbage, gizmos, hogwash, items, junk, leavings, leftovers, litter, masses, matters, offal, offscourings, phenomena, realities, rubbish, rubble, ruins, rummage, scrap, slop, somethings, substances, sweepings, swill, thingamajigs, trash, volumes, whatchamacallits and widgets.
These objects will be gathered from the streets of Minneapolis and revived (and celebrated) in interactive puppet shows. (http://www.chargedobjects.com)
Bio
Jared Nielsen is from the Southwestern United States. He is an Eagle Scout.
Web
Aaron Marx

Project: "Mass Information and the Temporal Graffiti War"
This project seeks to understand how the existing technology of Minneapolis Art on Wheels can be used to educate and inform the public on urgent social issues. Further, it strives to advance the software by creating forms, surfaces, and animations. Lastly, the project will look for ways to generate form from numeric information.
Bio
Aaron Marx is a graduate of the University of Minnesota's Architecture program and has also studied mathematics and literature at Hamline University, in St. Paul. His creative work is multidisciplinary. It explores the connections between the seemingly perfected world of science and the shifting realm of human experience. The tools of his explorations are built form, drawing, painting, photography, and digital collage. His current work focuses on digital art and 3D data-extraction.
Web
pinar yoldas

Project: "Supermammal: Species of Excess"
Synthetic biological systems as a living critique on the current status of techno-capitalist culture and consumer society.
Bio
Pinar Yoldas is an LA based , artist, designer and educator. She received her BArch from Middle East Technical University with high honors, her MA in Visual Communication Design from Istanbul Bilgi University,her MS in information technologies from Istanbul Bilgi University and (finally) her MFA from UCLA's Design|Media Art department where she was the recipient of Eugene Wurzel Memorial Scholarship and Clifton Webb Scholarship from the School of the Arts and Architecture at UCLA.
So far, Pinar has exhibited in Los Angeles, Istanbul, Frankfurt, Durham and Bologna.
Her work is a reflection of her interests in design, architecture, gaming, neuroscience, evolution, environmental degradation and science fiction. Pinar is currently a visiting artist at Duke University where she teaches studio classes and collaborates with Dr.Kevin LaBar's lab on neuroscience of emotions.
Web
Group 3 (May 17th - June 6th)
Chris Coleman

Project: "The Depths of the Surface"
The American identity is wrapped up in ideas about westward expansion, conquering new places and the promise of eternal resources. I am creating a participatory bike powered never-ending landscape that will be transmitted via camera in real-time onto a wall. The setup will require a stationary bike to turn a simple series of cogs and belts to which images will be attached. The images will slowly move towards a small light and a camera providing a live feed to the projector. This will create the illusion of the camera moving through an eternal dark landscape. On the outer side of the belts, unseen by the camera, public participants can choose and create their own images and add them to the belt while removing others thus creating a fluid and constant narrative that will shift and change. I am intrigued by the way the depth can break the surface of the wall and invite us into another world. By bringing it up to larger than human scale through projecting onto the side of buildings, we enter a new space, one never perceived until the light of the projector at night.
Bio
Chris Coleman received his BFA in his native state from West Virginia University in 2001 and his MFA from New York State University at Buffalo in 2003. A number of his undergraduate years were devoted to studying Mechanical Engineering, knowledge that he brings to bear in his installations. His work includes sculptures, performances and videos as well as interactive installations. Chris Coleman was twice a participant in the VIPER Basel Festival in Switzerland and has had his work in exhibitions in Singapore, Finland, Sweden, Italy, Germany, France, China, the UK and Latvia. In North America he has had solo shows at Big Orbit in Buffalo NY, Pratt at Munson Williams Proctor in NY, and NE plus Ultra in Toronto as well as exhibitions at the Albright Knox in Buffalo NY, Spaces Gallery in Cleveland OH, and other shows in Minneapolis MN, Austin TX, and New York City to name a few. He currently resides in Denver CO and is an Assistant Professor at the University of Denver.
Web
Jeff Crouse

Project: ".AdBlock RL"
.AdBlock RL (real life) is an photography iPhone application that covers up well known logos with material specified by the user.
Bio
Jeff Crouse's work playfully comments on the role of technology in our lives. His work takes many forms, including software, web applications, installations, games, and video. His piece Invisible Threads, a mixed reality installation about virtual labor, was featured at the New Frontiers Gallery at the Sundance Film Festival in 2007. James Chimpton, a robotic monkey, interviewed the artists of the 2008 Whitney Biennial using information harvested from the web in real time. Another piece, Dirt Party, made people at the 2008 Futuresonic Festival in Manchester confront their online identities by crowdsourcing the task of digging up "dirt" about them from the Internet. His work has also been shown at the the DC FilmFest, the Come Out and Play Festival in Amsterdam, Laboral in Gíjon, Spain, the Obie Awards, and the Eyebeam Art & Technology Center in New York. He has received grants from Rhizome and Turbulence.
Jeff received his MS from the Digital Media program at Georgia Tech in 2006 and then joined Eyebeam as a production fellow in 2007. He is currently a Senior Fellow at Eyebeam, a freelance programmer, and teaches in the Parsons Design and Technology program, and at Bennington College in Vermont.
Web
Karolina Sobecka

Project: "It's You"
"It's You" is a part of a series “Storefront stories”, interactive projections in storefront windows. The installations explore the process of encounter and behaviors in public space. Creating situations inherently full of tension and ambivalence, they focus on the social mechanism and the line between the real and constructed social actions and expressions.
The animated imagery is rear-projected onto a frosted full-length window facing a public walkway. The projections are of simply rendered CG characters whose behavior is scripted in a game engine to respond dynamically to the presence and behavior of the viewers (which are analyzed with a computer vision software).
Projected human figures walk along the window paralleling the movement of the pedestrians. Occasionally one of the figures stops and points at a pedestrian passing in front of the window. This sudden gesture of recognition, confrontation or accusation directed at him startles and singles out the viewer. The other projected figures stop and stare at him, silently questioning, scrutinizing, judging.
When the singled-out viewer moves in front of the display, the pointing figure follows him with the extended arm and finger, and as the other projected figures, continues staring.
When the singled-out viewer leaves the display or stays there long enough, the pointing figure lowers his arm, composes himself and continues on his way along the display. Other figures also resume their walk. (more on the web: It's You and Storefront Stories)
Bio
Poland native Karolina Sobecka works with interactivity, physical computing, video, animation, and other media. Her artistic interested is stimulated by advances in science and technology, and their repercussions in popular culture. She is interested in creating work that has meaning outside of art context and work that engages public space.
Sobecka received her BFA from the School of the Art Institute of Chicago and her MFA from Calarts in Experimental Animation/Integrated Media. She has also studied and taught in the University of Washington's Digital Arts and Experimental Media PhD program. Sobecka's work has been shown around the world, including the V&A, the Beall Center for Art + Technology, ISEA, Medialab Prado, New Forms Festival and FILE. She has received awards from the Creative Capital, New York State Art Council, Princess Grace Foundation, Platform International Animation Festival, Vida Art and Artificial Life Awards, and the Japan Media Arts Festival.
Web
Minneapolis Art on Wheels
2010 Artist Residency Program
Call for Applications
ONLINE APPLICATION DEADLINE: Feb. 21, 2010
The ARP offers eight three-week Artist Residencies during the late Spring of 2010. In addition to MAW's technical resources and workspace at the WBSC, resident artists will receive a generous artist fee (3000 USD) and project budget (500 USD). Selected artists living outside of Minneapolis will receive a travel stipend and assistance securing local accommodations. For more information about the program requirements application process and deadlines, see the program details below.
What is Minneapolis Art on Wheels?
Minneapolis Art on Wheels (MAW) is an artist collective dedicated to activating public spaces with large-scale projections of sound and video. MAW develops software, hardware and methodologies for participatory urban projection and helps artists and community organizations utilize these instruments to creatively claim and transform public spaces. MAW disseminates these instruments and works with artists interested in technology to promote mobile public projection. MAW aims to connect patrons with artists and artists with communities through commissioning programs. Commissioning programs are tailored to the needs of a specific event and include performances on-demand, training of artist with a mission and collaborative development of public performance events sought by community organizations.
MAW is directed by Ali Momeni with fiscal sponsorship from the Minnesota Futures Grant, Office of International Programs, College of Liberal Arts Office of Information Technologies, the Department of Art and the Collaborative Arts Program at at the University of Minnesota, Twin Cities.
Artist Residency Program Details
What does MAW offer?
-
A collaborative workspace at the West Bank Social Center, located within walking distance of the University of Minnesota's West Bank Arts Quarter in Minneapolis.
- Technical resources: MAW has a large array of public projection/intervention instruments available to resident artists including, but not limited to
-
3 x Large Projectors (5000 Lumen)
- 3 x Small Projectors (3000 Lumen)
-
3 x Micro Projectors (60 Lumen)
-
2 x TripleHead2Go
- Firewire and USB Video Cameras
-
A collection of Manfrotto Magic Arms and other flexible projector, camera, and speaker mounts
-
Light Tables for silhouette capture
- 10 x iPod Touch
-
Basic hardware for sensors (Arduino, XBee, etc).
- Mobile phones for sending/receiving SMS text messages
- Mobile 3G internet connection
- Mobile Broadcast Units
- Honda gas generators for mobile performance and projection
- For images and further information on equipment above, follow this link.
- Material and Production Costs: 500 USD to be used at the resident artist's discretion.
- Fees: 3000 USD to be used at the resident artist's discretion.
-
Lodging Assistance: We will make attempts to find local hosts for out-of-town artists for artists who desire home stays.
- Travel Assistance: Travel stipends are available for out-of-town resident artists.
-
A progressive, receptive city that supports experimental artists.
What does MAW expect from Resident Artists?
- Resident artists should propose and carry out a project that:
- Integrates MAW's public projection/intervention technologies (see above for examples of these technologies)
- Is site-specific or mobile and has participatory elements
- Is freely accessible to all (i.e. any software produced during the residency should be open-source and available to the public in accordance with a Creative Commons or other public license)
-
Can be reused or performed anew by MAW into the future.
- The application process is open to all applicants with the following qualifications:
- Applicants must be over 21 years of age (interested applicants younger than 21 must contact us before applying).
- Applicants must be proficient English speakers.
- Group 1 (19 April - May 9th)
- Group 2 (May 3rd - May 23rd)
- Group 3 (May 17th - June 6th)
How do I apply?
- Fill out the registration form and upload your application as a single PDF to:
- Your application PDF should contain the following sections:
-
Your contact information (name, telephone, address, email, website, etc)
-
Your letter of motivation, explicitly stating why you are interested in working with MAW and describing what unique skills (technical, performance, etc) or experiences you might bring to the group.
-
Your project proposal
-
Your project proposal should answer the following questions:
-
What is the title of the proposal?
- What do you plan to make?
- What existing MAW technologies will you use?
-
What new technologies will you need to purchase (i.e. how will you spend your materials and production budget?).
- Your supporting material
- Resumé or CV
- URL of your online portfolio (if you do not have an online portfolio, please include select images and project descriptions in your application PDF).
- Additional information
- When would you like to come? (i.e. what residency period would be best for you (1, 2 or 3))?
- If you are from out-of-town:
- Will you need financial assistance for travel?
- Will you need assistance finding a place to stay in Minneapolis?
- Ali Momeni - MAW Captain
-
Christopher Baker - ARP Coordinator
- Current MAW Team Members and Alumni
When will the resident artists be chosen?
Winning applicants will be notified via email during the 1st week of March, 2010.
What is the program website?
http://minneapolisartonwheels.org/arp
What if I have questions?
A list of frequently asked questions (FAQ) can be found at the program website and will be updated regularly.
Who should I contact with questions that are not on the FAQ?
Christopher Baker (Program Coordinator) Email: residency@minneapolisartonwheels.org
This residency is funded by a Minnesota Futures Research Grant for the project titled "Mobile Media for Everyday People: Bridging the Physical-Digital Divide."
FAQ
None yet ...